#include "tally_face.h"
#include "watch.h"
+#define TALLY_FACE_MAX 9999
+#define TALLY_FACE_MIN -99
+
+static bool _init_val;
+static bool _quick_ticks_running;
+static const int16_t _tally_default[] = {0, 40, 20};
+static const uint8_t _tally_default_size = sizeof(_tally_default) / sizeof(int16_t);
+
void tally_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(tally_state_t));
memset(*context_ptr, 0, sizeof(tally_state_t));
+ tally_state_t *state = (tally_state_t *)*context_ptr;
+ state->tally_default_idx = 0;
+ state->soundOff = true;
+ state->tally_idx = _tally_default[state->tally_default_idx];
+ _init_val = true;
}
}
void tally_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
+ _quick_ticks_running = false;
+}
+
+static void start_quick_cyc(void){
+ _quick_ticks_running = true;
+ movement_request_tick_frequency(8);
+}
+
+static void stop_quick_cyc(void){
+ _quick_ticks_running = false;
+ movement_request_tick_frequency(1);
+}
+
+static void tally_face_increment(tally_state_t *state) {
+ bool soundOn = !_quick_ticks_running && !state->soundOff;
+ _init_val = false;
+ if (state->tally_idx >= TALLY_FACE_MAX){
+ if (soundOn) watch_buzzer_play_note(BUZZER_NOTE_E7, 30);
+ }
+ else {
+ state->tally_idx++;
+ print_tally(state);
+ if (soundOn) watch_buzzer_play_note(BUZZER_NOTE_E6, 30);
+ }
+}
+
+static void tally_face_decrement(tally_state_t *state) {
+ bool soundOn = !_quick_ticks_running && !state->soundOff;
+ _init_val = false;
+ if (state->tally_idx <= TALLY_FACE_MIN){
+ if (soundOn) watch_buzzer_play_note(BUZZER_NOTE_C5SHARP_D5FLAT, 30);
+ }
+ else {
+ state->tally_idx--;
+ print_tally(state);
+ if (soundOn) watch_buzzer_play_note(BUZZER_NOTE_C6SHARP_D6FLAT, 30);
+ }
}
bool tally_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
(void) settings;
tally_state_t *state = (tally_state_t *)context;
+ static bool using_led = false;
+
+ if (using_led) {
+ if(!watch_get_pin_level(BTN_MODE) && !watch_get_pin_level(BTN_LIGHT) && !watch_get_pin_level(BTN_ALARM))
+ using_led = false;
+ else {
+ if (event.event_type == EVENT_LIGHT_BUTTON_DOWN || event.event_type == EVENT_ALARM_BUTTON_DOWN)
+ movement_illuminate_led();
+ return true;
+ }
+ }
switch (event.event_type) {
- case EVENT_ALARM_BUTTON_UP:
- // increment tally index
- state->tally_idx++;
- if (state->tally_idx > 999999) { //0-999,999
- //reset tally index and play a reset tune
- state->tally_idx = 0;
- watch_buzzer_play_note(BUZZER_NOTE_G6, 30);
- watch_buzzer_play_note(BUZZER_NOTE_REST, 30);
+ case EVENT_TICK:
+ if (_quick_ticks_running) {
+ bool light_pressed = watch_get_pin_level(BTN_LIGHT);
+ bool alarm_pressed = watch_get_pin_level(BTN_ALARM);
+ if (light_pressed && alarm_pressed) stop_quick_cyc();
+ else if (light_pressed) tally_face_increment(state);
+ else if (alarm_pressed) tally_face_decrement(state);
+ else stop_quick_cyc();
}
- print_tally(state);
- watch_buzzer_play_note(BUZZER_NOTE_E6, 30);
+ break;
+ case EVENT_ALARM_BUTTON_UP:
+ tally_face_decrement(state);
break;
case EVENT_ALARM_LONG_PRESS:
- state->tally_idx = 0; // reset tally index
- //play a reset tune
- watch_buzzer_play_note(BUZZER_NOTE_G6, 30);
- watch_buzzer_play_note(BUZZER_NOTE_REST, 30);
- watch_buzzer_play_note(BUZZER_NOTE_E6, 30);
- print_tally(state);
+ if (_init_val) {
+ state->soundOff = !state->soundOff;
+ if (!state->soundOff) watch_buzzer_play_note(BUZZER_NOTE_E6, 30);
+ print_tally(state);
+ }
+ else{
+ tally_face_decrement(state);
+ start_quick_cyc();
+ }
+ break;
+ case EVENT_MODE_LONG_PRESS:
+ if (state->tally_idx == _tally_default[state->tally_default_idx]) {
+ _init_val = true;
+ movement_move_to_face(0);
+ }
+ else {
+ state->tally_idx = _tally_default[state->tally_default_idx]; // reset tally index
+ _init_val = true;
+ //play a reset tune
+ if (!state->soundOff) watch_buzzer_play_note(BUZZER_NOTE_G6, 30);
+ if (!state->soundOff) watch_buzzer_play_note(BUZZER_NOTE_REST, 30);
+ if (!state->soundOff) watch_buzzer_play_note(BUZZER_NOTE_E6, 30);
+ print_tally(state);
+ }
+ break;
+ case EVENT_LIGHT_BUTTON_UP:
+ tally_face_increment(state);
+ break;
+ case EVENT_LIGHT_BUTTON_DOWN:
+ case EVENT_ALARM_BUTTON_DOWN:
+ if (watch_get_pin_level(BTN_MODE)) {
+ movement_illuminate_led();
+ using_led = true;
+ }
+ break;
+ case EVENT_LIGHT_LONG_PRESS:
+ if (_init_val){
+ state->tally_default_idx = (state->tally_default_idx + 1) % _tally_default_size;
+ state->tally_idx = _tally_default[state->tally_default_idx];
+ if (!state->soundOff) watch_buzzer_play_note(BUZZER_NOTE_E6, 30);
+ if (!state->soundOff) watch_buzzer_play_note(BUZZER_NOTE_REST, 30);
+ if (!state->soundOff) watch_buzzer_play_note(BUZZER_NOTE_G6, 30);
+ print_tally(state);
+ }
+ else{
+ tally_face_increment(state);
+ start_quick_cyc();
+ }
break;
case EVENT_ACTIVATE:
print_tally(state);
// print tally index at the center of display.
void print_tally(tally_state_t *state) {
char buf[14];
- sprintf(buf, "TA %06d", (int)(state->tally_idx)); // center of LCD display
+ if (!state->soundOff)
+ watch_set_indicator(WATCH_INDICATOR_BELL);
+ else
+ watch_clear_indicator(WATCH_INDICATOR_BELL);
+ if (state->tally_idx >= 0)
+ sprintf(buf, "TA %4d ", (int)(state->tally_idx)); // center of LCD display
+ else
+ sprintf(buf, "TA %-3d", (int)(state->tally_idx)); // center of LCD display
watch_display_string(buf, 0);
}