#include "watch_tcc.h"
#include "delay.h"
#include "tcc.h"
+#include "tc.h"
void _watch_enable_tcc(void);
+void cb_watch_buzzer_seq(void);
+
+static uint16_t _seq_position;
+static int8_t _tone_ticks, _repeat_counter;
+static bool _callback_running = false;
+static int8_t *_sequence;
+static void (*_cb_finished)(void);
+
+static void _tcc_write_RUNSTDBY(bool value) {
+ // enables or disables RUNSTDBY of the tcc
+ tcc_disable(0);
+ tcc_set_run_in_standby(0, value);
+ tcc_enable(0);
+}
+
+static inline void _tc3_start() {
+ // start the TC3 timer
+ tc_enable(3);
+ _callback_running = true;
+}
+
+static inline void _tc3_stop() {
+ // stop the TC3 timer
+ tc_disable(3);
+ _callback_running = false;
+}
+
+static void _tc3_initialize() {
+ // setup and initialize TC3 for a 64 Hz interrupt
+ tc_init(3, GENERIC_CLOCK_3, TC_PRESCALER_DIV64);
+ tc_set_counter_mode(3, TC_COUNTER_MODE_8BIT);
+ tc_set_run_in_standby(3, true);
+ tc_count8_set_period(3, 7); // 32 Khz divided by 64 divided by 8 equals 64 Hz
+ /// FIXME: #SecondMovement, we need a gossamer wrapper for interrupts.
+ TC3->COUNT8.INTENSET.bit.OVF = 1;
+ NVIC_ClearPendingIRQ(TC3_IRQn);
+ NVIC_EnableIRQ (TC3_IRQn);
+}
+
+void watch_buzzer_play_sequence(int8_t *note_sequence, void (*callback_on_end)(void)) {
+ if (_callback_running) _tc3_stop();
+ watch_set_buzzer_off();
+ _sequence = note_sequence;
+ _cb_finished = callback_on_end;
+ _seq_position = 0;
+ _tone_ticks = 0;
+ _repeat_counter = -1;
+ // prepare buzzer
+ watch_enable_buzzer();
+ // setup TC3 timer
+ _tc3_initialize();
+ // TCC should run in standby mode
+ _tcc_write_RUNSTDBY(true);
+ // start the timer (for the 64 hz callback)
+ _tc3_start();
+}
+
+void cb_watch_buzzer_seq(void) {
+ // callback for reading the note sequence
+ if (_tone_ticks == 0) {
+ if (_sequence[_seq_position] < 0 && _sequence[_seq_position + 1]) {
+ // repeat indicator found
+ if (_repeat_counter == -1) {
+ // first encounter: load repeat counter
+ _repeat_counter = _sequence[_seq_position + 1];
+ } else _repeat_counter--;
+ if (_repeat_counter > 0)
+ // rewind
+ if (_seq_position > _sequence[_seq_position] * -2)
+ _seq_position += _sequence[_seq_position] * 2;
+ else
+ _seq_position = 0;
+ else {
+ // continue
+ _seq_position += 2;
+ _repeat_counter = -1;
+ }
+ }
+ if (_sequence[_seq_position] && _sequence[_seq_position + 1]) {
+ // read note
+ BuzzerNote note = _sequence[_seq_position];
+ if (note != BUZZER_NOTE_REST) {
+ watch_set_buzzer_period(NotePeriods[note]);
+ watch_set_buzzer_on();
+ } else watch_set_buzzer_off();
+ // set duration ticks and move to next tone
+ _tone_ticks = _sequence[_seq_position + 1];
+ _seq_position += 2;
+ } else {
+ // end the sequence
+ watch_buzzer_abort_sequence();
+ if (_cb_finished) _cb_finished();
+ }
+ } else _tone_ticks--;
+}
+
+void watch_buzzer_abort_sequence(void) {
+ // ends/aborts the sequence
+ if (_callback_running) _tc3_stop();
+ watch_set_buzzer_off();
+ // disable standby mode for TCC
+ _tcc_write_RUNSTDBY(false);
+}
+
+void TC3_Handler(void) {
+ // interrupt handler vor TC3 (globally!)
+ cb_watch_buzzer_seq();
+ TC3->COUNT8.INTFLAG.reg |= TC_INTFLAG_OVF;
+}
bool watch_is_buzzer_or_led_enabled(void){
return tcc_is_enabled(0);