bool totp_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
(void) settings;
totp_state_t *totp_state = (totp_state_t *)context;
+ totp_t *totp;
switch (event.event_type) {
case EVENT_TICK:
// wrap around to first key
totp_state->current_index = 0;
}
- totp_t *totp = totp_current(totp_state);
+ totp = totp_current(totp_state);
+ TOTP(totp->key, totp->key_length, totp->period, totp->algorithm);
+ totp_display(totp_state);
+ break;
+ case EVENT_LIGHT_BUTTON_UP:
+ if (totp_state->current_index == 0) {
+ // Wrap around to the last credential.
+ totp_state->current_index = totp_total() - 1;
+ } else {
+ totp_state->current_index--;
+ }
+ totp = totp_current(totp_state);
TOTP(totp->key, totp->key_length, totp->period, totp->algorithm);
totp_display(totp_state);
break;
case EVENT_ALARM_BUTTON_DOWN:
case EVENT_ALARM_LONG_PRESS:
+ case EVENT_LIGHT_BUTTON_DOWN:
+ break;
+ case EVENT_LIGHT_LONG_PRESS:
+ movement_illuminate_led();
break;
default:
movement_default_loop_handler(event, settings);
continue;
}
- // If we found a probably valid TOTP record, keep it.
+ // If we found a probably valid TOTP record, keep it.
if (totp_records[num_totp_records].secret_size) {
num_totp_records += 1;
} else {
totp_face_set_record(totp_state, (totp_state->current_index + 1) % num_totp_records);
totp_face_display(totp_state);
break;
+ case EVENT_LIGHT_BUTTON_UP:
+ if (totp_state->current_index - 1 >= 0) {
+ totp_face_set_record(totp_state, totp_state->current_index - 1);
+ } else {
+ // Wrap around to the last record.
+ totp_face_set_record(totp_state, num_totp_records - 1);
+ }
+ totp_face_display(totp_state);
+ break;
case EVENT_ALARM_BUTTON_DOWN:
case EVENT_ALARM_LONG_PRESS:
+ case EVENT_LIGHT_BUTTON_DOWN:
+ break;
+ case EVENT_LIGHT_LONG_PRESS:
+ movement_illuminate_led();
break;
default:
movement_default_loop_handler(event, settings);