]> git.earman.xyz Git - sensor-watch.git/commitdiff
Changed default difficulty
authorDavid Volovskiy <devolov@gmail.com>
Sun, 21 Dec 2025 16:23:29 +0000 (11:23 -0500)
committerDavid Volovskiy <devolov@gmail.com>
Sun, 21 Dec 2025 16:23:29 +0000 (11:23 -0500)
watch-faces/complication/ping_face.c
watch-faces/complication/ping_face.h

index 96d3f4f8749e4224ca2b480124eb9939f419f2f4..ba650b550581fbb61eceb9efb9d5ad6e3a7a5b41 100644 (file)
@@ -476,7 +476,7 @@ void ping_face_setup(uint8_t watch_face_index, void ** context_ptr) {
         *context_ptr = malloc(sizeof(ping_state_t));
         memset(*context_ptr, 0, sizeof(ping_state_t));
         ping_state_t *state = (ping_state_t *)*context_ptr;
-        state->difficulty = DIFF_BABY;
+        state->difficulty = DIFF_NORM;
         state->tap_control_on = false;
     }
 }
index 5aa5a62f8bd0f14935892f9afef3fa8ead0d20b6..a816b5d35c065c485d6d126a6c71c277900c15a6 100644 (file)
     ALARM are used to paddle. Holding the ALARM button longer makes the paddle travel further.
     If the accelerometer is installed, you can tap the screen to move the paddle. Paddle will travel its full distance when tapping is used.
     High-score is displayed on the top-right on the title screen. During a game, the current score is displayed.
+
+    Difficulties:
+        Baby: 2 FPS
+        Easy: 4 FPS
+        Normal: 8 FPS
+        Hard: 8 FPS and the ball travels half the half the board.
+        Fast: 16 FPS
+
 */
 
 typedef struct {