}
void movement_play_signal(void) {
+#ifdef SIGNAL_TUNE_DEFAULT
+ watch_buzzer_play_note(BUZZER_NOTE_C8, 75);
+ watch_buzzer_play_note(BUZZER_NOTE_REST, 100);
+ watch_buzzer_play_note(BUZZER_NOTE_C8, 100);
+#else
+ // Does not work in LE mode.
watch_buzzer_play_sequence(signal_tune, NULL);
+#endif // SIGNAL_TUNE_DEFAULT
}
void movement_play_alarm(void) {
*/
#define MOVEMENT_SECONDARY_FACE_INDEX (MOVEMENT_NUM_FACES - 2) // or (0)
-/* Custom hourly chime tune. Check movement_custom_signal_tunes.h for options */
+/* Custom hourly chime tune. Check movement_custom_signal_tunes.h for options.
+ * Custom tunes do not currently work in LE mode. */
#define SIGNAL_TUNE_DEFAULT
#endif // MOVEMENT_CONFIG_H_