Use preprocessor macros to conditionally compile in Magic the Gathering
initial value presets for the tally mark, thereby making them opt in.
static bool _init_val;
static bool _quick_ticks_running;
-static const int16_t _tally_default[] = {0, 100, 40, 20, 10};
+
+static const int16_t _tally_default[] = {
+ 0,
+
+#ifdef TALLY_FACE_PRESETS_MTG
+ 20,
+ 40,
+#endif /* TALLY_FACE_PRESETS_MTG */
+
+};
+
static const uint8_t _tally_default_size = sizeof(_tally_default) / sizeof(int16_t);
void tally_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {