}
void movement_move_to_next_face(void) {
-#if MOVEMENT_SECONDARY_FACE_INDEX
- uint16_t face_max = (movement_state.current_watch_face < (int16_t)MOVEMENT_SECONDARY_FACE_INDEX) ? MOVEMENT_SECONDARY_FACE_INDEX : MOVEMENT_NUM_FACES;
-#else
- uint16_t face_max = MOVEMENT_NUM_FACES;
-#endif
+ uint16_t face_max;
+ if (MOVEMENT_SECONDARY_FACE_INDEX) {
+ face_max = (movement_state.current_watch_face < (int16_t)MOVEMENT_SECONDARY_FACE_INDEX) ? MOVEMENT_SECONDARY_FACE_INDEX : MOVEMENT_NUM_FACES;
+ } else {
+ face_max = MOVEMENT_NUM_FACES;
+ }
movement_move_to_face((movement_state.current_watch_face + 1) % face_max);
}