case EVENT_BACKGROUND_TASK:
// uncomment this line to snap back to the clock face when the hour signal sounds:
// movement_move_to_face(state->watch_face_index);
- if (watch_is_buzzer_or_led_enabled()) {
- // if we are in the foreground, we can just beep.
- movement_play_signal();
- } else {
- // beep quickly (this call blocks for 275 ms),
- movement_play_signal();
- }
+ movement_play_signal();
break;
default:
break;
case EVENT_BACKGROUND_TASK:
// play alarm
if (state->alarm[state->alarm_playing_idx].beeps == 0) {
- // short beep
- if (watch_is_buzzer_or_led_enabled()) {
- _alarm_play_short_beep(state->alarm[state->alarm_playing_idx].pitch);
- } else {
- // play beep
- _alarm_play_short_beep(state->alarm[state->alarm_playing_idx].pitch);
- }
+ _alarm_play_short_beep(state->alarm[state->alarm_playing_idx].pitch);
} else {
// regular alarm beeps
movement_play_alarm_beeps((state->alarm[state->alarm_playing_idx].beeps == (ALARM_MAX_BEEP_ROUNDS - 1) ? 20 : state->alarm[state->alarm_playing_idx].beeps),
}
return true;
-}
\ No newline at end of file
+}