]> git.earman.xyz Git - sensor-watch.git/commitdiff
Revert "Leaving sleep with alarm button up doesn't trigger alarm button"
authorDavid Volovskiy <devolov@gmail.com>
Tue, 30 Jul 2024 00:28:10 +0000 (20:28 -0400)
committerDavid Volovskiy <devolov@gmail.com>
Tue, 30 Jul 2024 00:28:10 +0000 (20:28 -0400)
This reverts commit 7d5aaf60caa943a248a7f635111ddfd50c230389.

movement/movement.c
movement/movement.h

index f6657923f7621b56b738a48575e8760b41728965..a9ff2fa255e77071800374c125b40bbb501c3d75 100644 (file)
@@ -99,8 +99,6 @@
 #include <emscripten.h>
 #endif
 
-#define DEBOUNCE_TICKS 2  // In terms of *7.8125ms
-
 movement_state_t movement_state;
 void * watch_face_contexts[MOVEMENT_NUM_FACES];
 watch_date_time scheduled_tasks[MOVEMENT_NUM_FACES];
@@ -171,9 +169,6 @@ static inline void _movement_reset_inactivity_countdown(void) {
 static inline void _movement_enable_fast_tick_if_needed(void) {
     if (!movement_state.fast_tick_enabled) {
         movement_state.fast_ticks = 0;
-        movement_state.debounce_ticks_light = 0;
-        movement_state.debounce_ticks_alarm = 0;
-        movement_state.debounce_ticks_mode = 0;
         watch_rtc_register_periodic_callback(cb_fast_tick, 128);
         movement_state.fast_tick_enabled = true;
     }
@@ -188,6 +183,16 @@ static inline void _movement_disable_fast_tick_if_possible(void) {
     }
 }
 
+static void cb_debounce(void) {
+    movement_state.debounce_occurring = false;
+    watch_rtc_disable_periodic_callback(64);  // 64 HZ is 15.625ms
+}
+
+static inline void _movement_enable_debounce_tick(void) {
+    movement_state.debounce_occurring = true;
+    watch_rtc_register_periodic_callback(cb_debounce, 64);
+}
+
 static void _movement_handle_background_tasks(void) {
     for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
         // For each face, if the watch face wants a background task...
@@ -228,15 +233,15 @@ static void _movement_handle_scheduled_tasks(void) {
 }
 
 void movement_request_tick_frequency(uint8_t freq) {
-    // Movement uses the 128 Hz tick internally
-    if (freq == 128) return;
+    // Movement uses the 128 Hz tick internally; 64 is th edebounce frequency
+    if (freq == 128 || freq == 64 ) return;
 
     // Movement requires at least a 1 Hz tick.
     // If we are asked for an invalid frequency, default back to 1 Hz.
     if (freq == 0 || __builtin_popcount(freq) != 1) freq = 1;
 
     // disable all callbacks except the 128 Hz one
-    watch_rtc_disable_matching_periodic_callbacks(0xFE);
+    watch_rtc_disable_matching_periodic_callbacks(0xFC);
 
     movement_state.subsecond = 0;
     movement_state.tick_frequency = freq;
@@ -620,6 +625,8 @@ bool app_loop(void) {
 static movement_event_type_t _figure_out_button_event(bool pin_level, movement_event_type_t button_down_event_type, uint16_t *down_timestamp) {
     // force alarm off if the user pressed a button.
     if (movement_state.alarm_ticks) movement_state.alarm_ticks = 0;
+    if ( movement_state.debounce_occurring)
+        return EVENT_NONE;
 
     if (pin_level) {
         // handle rising edge
@@ -634,49 +641,36 @@ static movement_event_type_t _figure_out_button_event(bool pin_level, movement_e
         uint16_t diff = movement_state.fast_ticks - *down_timestamp;
         *down_timestamp = 0;
         _movement_disable_fast_tick_if_possible();
+        _movement_enable_debounce_tick();
         // any press over a half second is considered a long press. Fire the long-up event
         if (diff > MOVEMENT_LONG_PRESS_TICKS) return button_down_event_type + 3;
         else return button_down_event_type + 1;
     }
 }
 
-static void light_btn_action(void) {
+void cb_light_btn_interrupt(void) {
     bool pin_level = watch_get_pin_level(BTN_LIGHT);
     _movement_reset_inactivity_countdown();
     event.event_type = _figure_out_button_event(pin_level, EVENT_LIGHT_BUTTON_DOWN, &movement_state.light_down_timestamp);
 }
 
-static void mode_btn_action(void) { 
+void cb_mode_btn_interrupt(void) {
     bool pin_level = watch_get_pin_level(BTN_MODE);
     _movement_reset_inactivity_countdown();
     event.event_type = _figure_out_button_event(pin_level, EVENT_MODE_BUTTON_DOWN, &movement_state.mode_down_timestamp);
 }
 
-static void alarm_btn_action(void) {
+void cb_alarm_btn_interrupt(void) {
     bool pin_level = watch_get_pin_level(BTN_ALARM);
     _movement_reset_inactivity_countdown();
     uint8_t event_type = _figure_out_button_event(pin_level, EVENT_ALARM_BUTTON_DOWN, &movement_state.alarm_down_timestamp);
     if  (movement_state.ignore_alarm_btn_after_sleep){
-        if (event_type == EVENT_ALARM_BUTTON_UP || event_type == EVENT_ALARM_LONG_UP) movement_state.ignore_alarm_btn_after_sleep = false;
+        if (event_type == EVENT_ALARM_BUTTON_UP) movement_state.ignore_alarm_btn_after_sleep = false;
         return;
     }
     event.event_type = event_type;
 }
 
-void cb_light_btn_interrupt(void) {
-    movement_state.debounce_btn_trig_light = true;
-    _movement_enable_fast_tick_if_needed();
-}
-
-void cb_mode_btn_interrupt(void) {
-    movement_state.debounce_btn_trig_mode = true;
-    _movement_enable_fast_tick_if_needed();
-}
-
-void cb_alarm_btn_interrupt(void) {
-    movement_state.debounce_btn_trig_alarm = true;
-    _movement_enable_fast_tick_if_needed();
-}
 
 void cb_alarm_btn_extwake(void) {
     // wake up!
@@ -688,59 +682,23 @@ void cb_alarm_fired(void) {
 }
 
 void cb_fast_tick(void) {
-    // printf("%d \r\n", movement_state.fast_ticks);
-    if (movement_state.debounce_ticks_light > 0) movement_state.debounce_ticks_light--;
-    if (movement_state.debounce_ticks_alarm > 0) movement_state.debounce_ticks_alarm--;
-    if (movement_state.debounce_ticks_mode > 0) movement_state.debounce_ticks_mode--;
-    if (movement_state.debounce_btn_trig_light) {
-        movement_state.debounce_btn_trig_light = false;
-        if (movement_state.debounce_ticks_light == 0) {
-            light_btn_action();
-            movement_state.debounce_ticks_light = DEBOUNCE_TICKS;
-        }
-        else {
-            movement_state.light_down_timestamp = 0;
-            _movement_disable_fast_tick_if_possible();
-        }
-    }
-    if (movement_state.debounce_btn_trig_alarm) {
-        movement_state.debounce_btn_trig_alarm = false;
-        if (movement_state.debounce_ticks_alarm == 0) {
-            alarm_btn_action();
-            movement_state.debounce_ticks_alarm = DEBOUNCE_TICKS;
-        }
-        else {
-            movement_state.alarm_down_timestamp = 0;
-            _movement_disable_fast_tick_if_possible();
-        }
-    }
-    if (movement_state.debounce_btn_trig_mode) {
-        movement_state.debounce_btn_trig_mode = false;
-        if (movement_state.debounce_ticks_mode == 0) {
-            mode_btn_action();
-            movement_state.debounce_ticks_mode = DEBOUNCE_TICKS;
-        }
-        else {
-            movement_state.mode_down_timestamp = 0;
-            _movement_disable_fast_tick_if_possible();
-        }
+    movement_state.fast_ticks++;
+    if (!movement_state.debounce_occurring) {
+        if (movement_state.light_ticks > 0) movement_state.light_ticks--;
+        if (movement_state.alarm_ticks > 0) movement_state.alarm_ticks--;
+        // check timestamps and auto-fire the long-press events
+        // Notice: is it possible that two or more buttons have an identical timestamp? In this case
+        // only one of these buttons would receive the long press event. Don't bother for now...
+        if (movement_state.light_down_timestamp > 0)
+            if (movement_state.fast_ticks - movement_state.light_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)
+                event.event_type = EVENT_LIGHT_LONG_PRESS;
+        if (movement_state.mode_down_timestamp > 0)
+            if (movement_state.fast_ticks - movement_state.mode_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)
+                event.event_type = EVENT_MODE_LONG_PRESS;
+        if (movement_state.alarm_down_timestamp > 0)
+            if (movement_state.fast_ticks - movement_state.alarm_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)
+                event.event_type = EVENT_ALARM_LONG_PRESS;
     }
-    if (movement_state.debounce_ticks_light + movement_state.debounce_ticks_mode + movement_state.debounce_ticks_alarm  == 0)
-        movement_state.fast_ticks++;
-    if (movement_state.light_ticks > 0) movement_state.light_ticks--;
-    if (movement_state.alarm_ticks > 0) movement_state.alarm_ticks--;
-    // check timestamps and auto-fire the long-press events
-    // Notice: is it possible that two or more buttons have an identical timestamp? In this case
-    // only one of these buttons would receive the long press event. Don't bother for now...
-    if (movement_state.light_down_timestamp > 0)
-        if (movement_state.fast_ticks - movement_state.light_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)
-            event.event_type = EVENT_LIGHT_LONG_PRESS;
-    if (movement_state.mode_down_timestamp > 0)
-        if (movement_state.fast_ticks - movement_state.mode_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)
-            event.event_type = EVENT_MODE_LONG_PRESS;
-    if (movement_state.alarm_down_timestamp > 0)
-        if (movement_state.fast_ticks - movement_state.alarm_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)
-            event.event_type = EVENT_ALARM_LONG_PRESS;
     // this is just a fail-safe; fast tick should be disabled as soon as the button is up, the LED times out, and/or the alarm finishes.
     // but if for whatever reason it isn't, this forces the fast tick off after 20 seconds.
     if (movement_state.fast_ticks >= 128 * 20) {
index 81e55ab273c7cc4f93d01969d809f8d3d1a043ab..5829ba8539aa0cb05f2542084e49cd52599cfacc 100644 (file)
@@ -267,15 +267,10 @@ typedef struct {
     bool needs_background_tasks_handled;
     bool has_scheduled_background_task;
     bool needs_wake;
+    bool debounce_occurring;
 
     // low energy mode countdown
     int32_t le_mode_ticks;
-    uint8_t debounce_ticks_light;
-    uint8_t debounce_ticks_alarm;
-    uint8_t debounce_ticks_mode;
-    bool debounce_btn_trig_light;
-    bool debounce_btn_trig_alarm;
-    bool debounce_btn_trig_mode;
     bool ignore_alarm_btn_after_sleep;
 
     // app resignation countdown (TODO: consolidate with LE countdown?)