else {
if (state->alarm[state->alarm_idx].beeps == 0)
watch_display_character('o', _blink_idx[alarm_setting_idx_beeps]);
- else
+ else
watch_display_character(state->alarm[state->alarm_idx].beeps + 48, _blink_idx[alarm_setting_idx_beeps]);
}
}
if ((state->alarm[i].day == weekday_idx && alarm_minutes_of_day >= now_minutes_of_day)
|| ((weekday_idx + 1) % 7 == state->alarm[i].day && alarm_minutes_of_day <= now_minutes_of_day)
|| (state->alarm[i].day == ALARM_DAY_WORKDAY && (weekday_idx < 4
- || (weekday_idx == 5 && alarm_minutes_of_day >= now_minutes_of_day)
+ || (weekday_idx == 4 && alarm_minutes_of_day >= now_minutes_of_day)
|| (weekday_idx == 6 && alarm_minutes_of_day <= now_minutes_of_day)))
|| (state->alarm[i].day == ALARM_DAY_WEEKEND && (weekday_idx == 5
|| (weekday_idx == 6 && alarm_minutes_of_day >= now_minutes_of_day)
movement_move_to_face(0);
break;
default:
- break;
+ break;
}
return true;