}
void movement_store_settings(void) {
- watch_store_backup_data(movement_state.settings.reg, 0);
+ movement_settings_t old_settings;
+ filesystem_read_file("settings.u32", (char *)&old_settings, sizeof(movement_settings_t));
+ if (movement_state.settings.reg != old_settings.reg) {
+ filesystem_write_file("settings.u32", (char *)&movement_state.settings, sizeof(movement_settings_t));
+ }
}
bool movement_alarm_enabled(void) {
- return movement_state.settings.bit.alarm_enabled;
+ return movement_state.alarm_enabled;
}
void movement_set_alarm_enabled(bool value) {
- movement_state.settings.bit.alarm_enabled = value;
+ movement_state.alarm_enabled = value;
}
void movement_enable_tap_detection_if_available(void) {
void app_init(void) {
_watch_init();
+ filesystem_init();
+
watch_date_time_t date_time = watch_rtc_get_date_time();
if (date_time.reg == 0) {
// at first boot, set year to 2024
memset(&movement_state, 0, sizeof(movement_state));
- movement_state.settings.bit.clock_mode_24h = MOVEMENT_DEFAULT_24H_MODE;
- movement_state.settings.bit.time_zone = UTZ_UTC;
- movement_state.settings.bit.led_red_color = MOVEMENT_DEFAULT_RED_COLOR;
- movement_state.settings.bit.led_green_color = MOVEMENT_DEFAULT_GREEN_COLOR;
-#if defined(WATCH_BLUE_TCC_CHANNEL) && !defined(WATCH_GREEN_TCC_CHANNEL)
- // If there is a blue LED but no green LED, this is a blue Special Edition board.
- // In the past, the "green color" showed up as the blue color on the blue board.
- if (MOVEMENT_DEFAULT_RED_COLOR == 0 && MOVEMENT_DEFAULT_BLUE_COLOR == 0) {
- // If the red color is 0 and the blue color is 0, we'll fall back to the old
- // behavior, since otherwise there would be no default LED color.
- movement_state.settings.bit.led_blue_color = MOVEMENT_DEFAULT_GREEN_COLOR;
+ bool settings_file_exists = filesystem_file_exists("settings.u32");
+ movement_settings_t maybe_settings;
+ if (settings_file_exists && maybe_settings.bit.version == 0) {
+ filesystem_read_file("settings.u32", (char *) &maybe_settings, sizeof(movement_settings_t));
+ }
+
+ if (settings_file_exists && maybe_settings.bit.version == 0) {
+ // If settings file exists and has a valid version, restore it!
+ movement_state.settings.reg = maybe_settings.reg;
} else {
- // however if either the red or blue color is nonzero, we'll assume the user
- // has used the new defaults and knows what color they want. this could be red
- // if blue is 0, or a custom color if both are nonzero.
+ // Otherwise set default values.
+ movement_state.settings.bit.version = 0;
+ movement_state.settings.bit.clock_mode_24h = MOVEMENT_DEFAULT_24H_MODE;
+ movement_state.settings.bit.time_zone = UTZ_UTC;
+ movement_state.settings.bit.led_red_color = MOVEMENT_DEFAULT_RED_COLOR;
+ movement_state.settings.bit.led_green_color = MOVEMENT_DEFAULT_GREEN_COLOR;
+ #if defined(WATCH_BLUE_TCC_CHANNEL) && !defined(WATCH_GREEN_TCC_CHANNEL)
+ // If there is a blue LED but no green LED, this is a blue Special Edition board.
+ // In the past, the "green color" showed up as the blue color on the blue board.
+ if (MOVEMENT_DEFAULT_RED_COLOR == 0 && MOVEMENT_DEFAULT_BLUE_COLOR == 0) {
+ // If the red color is 0 and the blue color is 0, we'll fall back to the old
+ // behavior, since otherwise there would be no default LED color.
+ movement_state.settings.bit.led_blue_color = MOVEMENT_DEFAULT_GREEN_COLOR;
+ } else {
+ // however if either the red or blue color is nonzero, we'll assume the user
+ // has used the new defaults and knows what color they want. this could be red
+ // if blue is 0, or a custom color if both are nonzero.
+ movement_state.settings.bit.led_blue_color = MOVEMENT_DEFAULT_BLUE_COLOR;
+ }
+ #else
movement_state.settings.bit.led_blue_color = MOVEMENT_DEFAULT_BLUE_COLOR;
- }
-#else
- movement_state.settings.bit.led_blue_color = MOVEMENT_DEFAULT_BLUE_COLOR;
-#endif
- movement_state.settings.bit.button_should_sound = MOVEMENT_DEFAULT_BUTTON_SOUND;
- movement_state.settings.bit.to_interval = MOVEMENT_DEFAULT_TIMEOUT_INTERVAL;
- movement_state.settings.bit.le_interval = MOVEMENT_DEFAULT_LOW_ENERGY_INTERVAL;
- movement_state.settings.bit.led_duration = MOVEMENT_DEFAULT_LED_DURATION;
+ #endif
+ movement_state.settings.bit.button_should_sound = MOVEMENT_DEFAULT_BUTTON_SOUND;
+ movement_state.settings.bit.to_interval = MOVEMENT_DEFAULT_TIMEOUT_INTERVAL;
+ movement_state.settings.bit.le_interval = MOVEMENT_DEFAULT_LOW_ENERGY_INTERVAL;
+ movement_state.settings.bit.led_duration = MOVEMENT_DEFAULT_LED_DURATION;
+ movement_store_settings();
+ }
movement_state.light_ticks = -1;
movement_state.alarm_ticks = -1;
- movement_state.next_available_backup_register = 4;
+ movement_state.next_available_backup_register = 2;
_movement_reset_inactivity_countdown();
-
- filesystem_init();
}
void app_wake_from_backup(void) {
- /// TODO: #SecondMovement needs to restore settings from file system.
}
void app_setup(void) {
// display, time zones, buzzer behavior, LED color and low energy mode timeouts.
typedef union {
struct {
+ uint8_t version : 2; // A version number for the struct. 0-3; let's try not to update too often.
bool button_should_sound : 1; // if true, pressing a button emits a sound.
uint8_t to_interval : 2; // an inactivity interval for asking the active face to resign.
uint8_t le_interval : 3; // 0 to disable low energy mode, or an inactivity interval for going into low energy mode.
// altimeter to display feet or meters as easily as it tells a thermometer to display degrees in F or C.
bool clock_mode_24h : 1; // indicates whether clock should use 12 or 24 hour mode.
bool use_imperial_units : 1; // indicates whether to use metric units (the default) or imperial.
-
- /// TODO: for #SecondMovement: move alarm_enabled out of preferences
- bool alarm_enabled : 1; // indicates whether there is at least one alarm enabled.
- uint8_t reserved : 2; // room for more preferences if needed.
+
+ // That's 31 bits, leaving room for one more toggle if needed.
+ uint8_t reserved : 1;
} bit;
uint32_t reg;
} movement_settings_t;
} watch_face_t;
typedef struct {
- // properties stored in BACKUP register
movement_settings_t settings;
// transient properties
// backup register stuff
uint8_t next_available_backup_register;
+
+ // temporary alarm enabled boolean, until we implement this in advisories
+ bool alarm_enabled;
} movement_state_t;
void movement_move_to_face(uint8_t watch_face_index);